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Post by evilnames on Oct 6, 2005 22:08:27 GMT -5
I was thinking you could just add on elements and stuff at will as the GM. For this you could have abilities undernieth it. Most importantly for Magic : Magic - The ability to cast magic (Gotta take a 1 in it) Abilities are like schools of magic?
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Post by oversoul on Oct 7, 2005 5:25:57 GMT -5
I had been planning magic and psionics to function through Willpower. The characters would have spells/powers with base difficulties that can possibly increase during certain situations.
Bobby
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