Post by evilnames on May 9, 2006 1:00:21 GMT -5
I've had some discussions with two individuals about a new dice chucker game that we'd like to start up. (I was going to make it quique. But I have only a printed copy and did not purchase it so I feel like its improper for me to run it.)
Anyway the game will be as such :
"As the recent American West German embassary (Main player name) has recently come into a whole host of diplomatic problems. The 1970's spy front is currently all over the place, and the situation is as always in a cold war, 'dire.' Players will take the rolls of the US Embassy in West Germany.*
Ok as a note for this game idea. ALL players will be more or less assigned a role and should build an interesting character around that. THIS IS NOT A DUNGEON CRAWL. It is a tactical and political game about cold war politics. However the idea of a historical RPG will be put off; and all stories and lines in the game will be practicaly fictionialized.
Player Roles
----------------
-Chief Diplomat to West Germany
-Chief Spy Europe. (I have to research this concept of the chief spy; it may be more like head of intellgence title.)
-And of course embassy workers ala CIA/NSA agents will be under command of the CSE. Alot of solo adventures will occur where individuals play as spies and stuff.
If I can get maybe one or two people more interested in this then ill say lets start playing it. Even with the two people that may be interested, im ready to get them into the action and playing. Why forum roleplaying? Time constraints.
Anyway the game will be as such :
"As the recent American West German embassary (Main player name) has recently come into a whole host of diplomatic problems. The 1970's spy front is currently all over the place, and the situation is as always in a cold war, 'dire.' Players will take the rolls of the US Embassy in West Germany.*
Ok as a note for this game idea. ALL players will be more or less assigned a role and should build an interesting character around that. THIS IS NOT A DUNGEON CRAWL. It is a tactical and political game about cold war politics. However the idea of a historical RPG will be put off; and all stories and lines in the game will be practicaly fictionialized.
Player Roles
----------------
-Chief Diplomat to West Germany
-Chief Spy Europe. (I have to research this concept of the chief spy; it may be more like head of intellgence title.)
-And of course embassy workers ala CIA/NSA agents will be under command of the CSE. Alot of solo adventures will occur where individuals play as spies and stuff.
If I can get maybe one or two people more interested in this then ill say lets start playing it. Even with the two people that may be interested, im ready to get them into the action and playing. Why forum roleplaying? Time constraints.