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Post by oversoul on Oct 7, 2005 5:34:22 GMT -5
As always at oVersOuL gAmEs HQ, I am constantly tinkering with rules. I am making plans for a new version of FoW not a major change, just some stuff that irks me:
1. In three version for some reason I have not written in any rules for dealing with structures???
and
2. The term "base die" has always bugged me I think I am going to change it to "Action die"
Anyway that is just two off of my head.
Babbling as usual
Bobby
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Post by brynbrenainn on Oct 7, 2005 18:48:05 GMT -5
And perhaps templates...?
My DragonTurtle is a fire-breather, and I have no flamethrower template...
Let us toss some ideas, If you haven't got the sizes done already. I think I remember some templates from an old version of the rules...?
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Post by oversoul on Oct 7, 2005 19:17:27 GMT -5
The templates never changed but I can draw up some new ones
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Post by ccreel67 on Nov 23, 2005 13:28:10 GMT -5
Are the Flat out War rules avaliable for down load some where? I looked on paperworlds and didn't find them. Is this the same as the game you called Un-named for a while? later, c c
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Post by oversoul on Nov 23, 2005 19:23:06 GMT -5
Yup it is un-named before it had a name.. We ran a contest to name it after two versions and Flat Out War won. It was available on PW.com, but since it is down I will have to upload it to the Yahoo group
/B
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Post by oversoul on Apr 21, 2006 7:01:41 GMT -5
Something else that will be changing will be the standard skirmish organization of all troopers. In the next version it will be reversed the assumed basic organiztion will regimented or tight cohesion. Why? Because of point reduction. A d4 trooper in tight cohesion would essentially be free and that would suck. I field my thousand no wait 10,000 ghblin army!!!!
Basically instead of a tight cohesion attribute for -8 you would have a skirmisher attribute for +8 the rest is just rewritting the phrasing in the rules
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