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Post by shaungamer on May 23, 2012 18:23:21 GMT -5
Please help us determine a good name for the insight ability group which includes:
Parry - When a player chooses this Special Ability for their Hero, they must pick a weapon the Hero possesses. The Hero can use that weapon to parry. The weapon adds 1 die to Defense rolls. Pit Dweller - The Hero is familiar with pitfalls and can ignore the effects of pits, holes or any sort of opening in the floor. Instead they will always be able to move beside the pit or hole when it forms. Extra Tough - When a Hero loses his last LIF, roll a D6. On a 4+ he doesn’t lose it but instead stays with 1 LIF Hard Headed - The Hero will always recover from a stun and requires only one success to recover from incapacitation.
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