|
Post by historygamer2 on Jun 13, 2007 5:35:06 GMT -5
How does one attract and inspire new artists to create?
How does one get members to participate?
Is the motivation to increase awareness or to promote a website for commercial profit for its owner?
I believe Stevemike from paperworlds once said the reason he hosted the site was so that he could get all the paper mini's/models he wanted right on his own site so he would not have to search anywhere for it.
Although this question is relative to any site owner or any paper miniature or paper modeler enthusiast. I am more interested in the paper miniature aspect of the side of these questions.
Back on paperworlds.com the idea was tossed around about creating awards that would be tied to a members level of participation. Statistics were posted for the number of uploads, downloads and messages. MMIP gives cash prizes for participation but input is still low with the same old artists making most contributions. Papermakeit is trying awards and mini-missions which look like they still only interest the same old warhorses. I rewarded activity on Paper Games by restricting the community to the artists only and shared the art as the reward itself. This created a lot of cool content but was not distributed to the adoring public.
Does any of it really work?
Can a designer also be a website owner/manager/moderator or are the two counter productive?
A person can create their own blog, website or forum. Why bother trying to form large groups at all?
|
|
|
Post by shaungamer on Jun 14, 2007 0:11:54 GMT -5
How does one attract and inspire new artists to create? That is the great question that has dogged the paper gaming community since its inception.
How does one get members to participate? I have found that you can't force them . . .
I like the idea of a mega paper site, but I think there is room for other sites. The yahoo groups still work well and cater for very specificgroups of people. I think the whole idea of a mega-site is to have everything available in one place. The one thing that all these different types of groupings doesn't do is encourage new designers. I honestly don't know how to do that. I have seen all sorts of things tried and failed. I guess we just wait and hopefully designers will appear when they are able . . .
|
|
|
Post by squirmydad on Jun 14, 2007 23:12:19 GMT -5
How does one attract and inspire new artists to create? How does one get members to participate? Is the motivation to increase awareness or to promote a website for commercial profit for its owner? Excitement and enthusiasm breed excitement and enthusiasm. Why form groups? Because sitting at home by yourself saying, "wow, this is cool." is dull. :( It's the same reason I discuss movies and books with my friends, people enjoy sharing their experiences and perceptions on things in common. In this case it's paper creations and wargames. When I find something neat, create a model, or someone uploads something I like, I want to talk about it; share my experiance. 8-) In a group setting (yahoo or a forum) you have a virtual room full of people who have all come there for similar reasons, so your excitement or revelation may prompt someone else to respond and share their ideas, which may prompt someone else to share their ideas, etc. Take this thread for instance. :) Commercial forums do it for similar reasons, except in their case the excitement and enthusiasm of their members may lead to both new ideas and sales. It's also fun to have input on future releases. ; In the end the reason we do any of this is because it's fun. ;D ;D
|
|