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Post by dan on Nov 9, 2008 10:04:25 GMT -5
Don't sell yourself short Shadowolf, while onemonk's work might be more realistic, I think your style is just different, I consider your work to be on par with his, just different.
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shadowolf
Assistant
Super Figure Designer
Posts: 127
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Post by shadowolf on Nov 9, 2008 10:23:14 GMT -5
Thanks, But as for B&W versions? I only put coloured versions on the net. Unless its for a specific job, the scanned drawings themselves are all mine I'm afraid Paul
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Post by fwhitfield on Nov 9, 2008 13:07:09 GMT -5
->shadowolf
I agree with what Dan said about quality of your work.
Only reason i asked about B&W versions its easier to edit or repaint or just doesnt cost as much on printer ink.
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Post by brynbrenainn on Nov 9, 2008 15:19:03 GMT -5
Gavin got nice movement in him. And your necromancer is Yahoo-hip...: Go Purple!
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Post by fwhitfield on Nov 9, 2008 16:46:59 GMT -5
->shadowolf Do you have any facehugger miniatures by chance.
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Post by magpiestear on Nov 9, 2008 17:11:41 GMT -5
Lovely work as usual Shadowolf!!
Your figures just ooze cartooniness, I especially like the Klingons and the alien drone is just so cute!!!, in a 'rip your head off and eat you' sort of way.
Your style reminds me of the fisher price starwars and marvel characters available at the moment, obvious what they are but really easy to use with young children!!
Keep 'em coming at wahtaever speed you you can. We'll be waiting, fingers on mouse buttons, ready to download 'em as and when!!
Mags
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shadowolf
Assistant
Super Figure Designer
Posts: 127
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Post by shadowolf on Nov 10, 2008 1:55:14 GMT -5
Cheers guys.
Sorry to be a little off-topic but glad you like the necromancer Bryn...I'm currently working on one unique magic user for each school of magic and their summoned minions for DP...he's my design for the shadow caster. When they are finished...i'll combine them in to a character pack.
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Post by fwhitfield on Nov 10, 2008 6:26:45 GMT -5
->shadowolf Its all good. Glad to hear or see new stuff for the game. Any chance to see some Space Skulk miniatures in the future.
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shadowolf
Assistant
Super Figure Designer
Posts: 127
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Post by shadowolf on Nov 10, 2008 9:22:56 GMT -5
I will do yes but its not a priority...the fantasy stuff is. Drawing is best done when in the mood and my mood shifts all the time Paul
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Post by oversoul on Dec 25, 2008 7:24:07 GMT -5
This was a hot topic of discussion when my computer crashed and I had some ideas I wanted to put forth. First I need to do some catching up, has anyone got a working copy of the rules yet? If so message me, I have not got my email back up yet so you cannot send them to me.
This may all have been covered but to me derelict salvage can be a bit limiting as far as games go. Maybe we should add a market aspect to it. Give things a cash value on the interstellar market. You would have your main goal of salvaging the big treasure but things could pop up on the way that may make the salavage crew risk life or limb to get. These things could appear randomly in a quest. "Whoa hold up guys a screallian warp generator...do you know what they go for on Taelac 3!"
The point is you do not always know what you will find once you begin a salvage operation. This might be too complex to implement.
Another thought about limitations, what about abandoned alien temples, or asrtoid mining stations as locations as well. just to differ things up a bit.
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